October 21, 2016 | 12:05AM PT
SAG-AFTRA has gone on strike against video game companies after failing to reach an agreement on a new contract for work by voice actors.
The strike began at 12:01 a.m. PDT Friday. Negotiators for the performers union held three days of talks this week, bringing in a federal mediator, but could not reach a deal as SAG-AFTRA rejected the companies’ final offer. No new negotiations have been scheduled.
SAG-AFTRA said Friday that it would picket Electronic Arts in Playa Vista on Monday.
SAG-AFTRA told its 165,000 members on Oct. 16 that the union would go on strike unless a deal was reached this week. Both sides took potshots at each other after negotiations ended.
The two sides began intermittent negotiations on a new contract 18 months ago. Voice actors have been working under a contract that expired at the end of 2014.
SAG-AFTRA accused the companies of refusing to acknowledge that, under current conditions, actors need to be compensated for re-use, much as they are already via residuals. The companies’ final offer included an immediate 9% wage hike if SAG-AFTRA union members ratified the offer by Dec. 1.
The union announced Sunday that it would go on strike against the following companies if it did not get a deal — Activision Publishing; Blindlight; Corps of Discovery Films; Disney Character Voices; Electronic Arts Productions; Formosa Interactive; Insomniac Games; Interactive Associates; Take 2 Interactive Software; VoiceWorks Productions; and WB Games. It said the strike would cover all games made by these companies that went into production after Feb. 17, 2015.
The strike order reads as follows: “The National Board of Directors instructs all SAG-AFTRA members to withhold performing services and auditioning for work under the Interactive Media Agreement with respect to struck
games for the following struck employers effective midnight of October 21. 2016.”
“All covered services must be withheld, including, but not limited to: voice acting; motion or performance capture work; background work; principal on camera work (including singing, dancing and performing stunts); authorizing the use of your voice or of a sound-a-like voice in a videogame; consenting to the reuse of prior work into a struck game; performing on a trailer for a struck game and performing on ‘downloadable content (DLC)’ or other ancillary content
connected to a struck game.”
It’s the first strike for SAG-AFTRA, which was created in 2012 through the merger of SAG and AFTRA. Those two unions staged a six-month strike in 2000 against the advertising industry — one of the longest work stoppages in Hollywood history.
The first membership rule is that SAG-AFTRA member cannot work for a company that has not signed a basic agreement with the union. Violators can be fined, suspended or expelled.